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Post by help.l2asia on Jun 19, 2012 5:51:37 GMT -5
Regarding Skill bugs posted here:
1. All seed of elements like seed of fire - those are buffs to other players and not to your self. its useful on sieges but is to overpowered in Olympiad. its not a bug, cause its made that way in our interlude version
2. Sonic charges gets consumed - again not a bug, it is designed that way on this interlude version. it how ever increases the damage by a lot if you have higher number of charges fair enough for me, more charge = more damage 4 charge damage = 1404 7 charge damage = 2048 tested using keshxkesh on an npc
3.Fatal strike is not a dwarf skill in our interlude; their damage skills are as follows: 1. Hammer crush(blunt) power: 2009 2. Armor crush(blunt) power: 2565 3. Whirlwind (pole) power: 2283 4. Earthquake (pole) power: 4040
Dwarf class is basically a weapon switcher class
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Post by mc2100 on Jun 24, 2012 1:06:01 GMT -5
2. Sonic charges gets consumed - again not a bug, it is designed that way on this interlude version. it how ever increases the damage by a lot if you have higher number of charges fair enough for me, more charge = more damage 4 charge damage = 1404 7 charge damage = 2048 tested using keshxkesh on an npc Read more: www.l2asia.proboards.com/index.cgi?board=general&action=display&thread=25#ixzz1ygipZmMRdba magkaiba damage ng npc at char? dapat sa char nyo i test para malaman damage ng skill.
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Post by help.l2asia on Jun 29, 2012 19:09:34 GMT -5
yes we tested also in both npc, monsters and players and got the same results
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Post by mavz101 on Jul 21, 2012 20:59:39 GMT -5
Sonic rage issues
freya update still...is this skill will operate as more charges more damage or it will set back to the normal way ? more of us duelist like the idea of normal settings to implement the different execution of this skill to different classes.
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Post by help.l2asia on Jul 22, 2012 4:57:54 GMT -5
in freya duelist skills wont consume all the charges, so you can now do combo skills
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